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Word problems, models and more!

**The students will engage in group activities to solve word problems with and without models as well as writing equations. **

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Math at the Carnival

**As students rotate through engaging learning stations, they utilize concrete objects, pictorial models, mnemonic devices, and strip diagrams to solve real-world, two and three-digit subtraction word problems, with and without regrouping.**

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Newton's Second Law

Students will work in partners to investigate Newton’s second law by testing a series of experiments with varying conditions.

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Keeping it Concrete with Candy

Students will work collaboratively to apply and use digits, value, greater than/less than and base 10 knowledge to communicate numbers up to 1200 with a Halloween theme.

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More Super Duper Math

**Students will gather objects to compare quantities and justify their answers pictorially and verbally. They will use their vocabulary posters and accountable talk menus to discuss with their partners. **

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One-Step Word Problems

Students participate in a teacher-created three-act task in order to solve math word problems. They reactivate their prior knowledge and determine the question to solve the main problem during Act One. Act Two engages students in a differentiated, rich task. During Act Three, students compare and discuss their work with peers outside their original groups.

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Solve Problems using Place Value Strategies with a Carnival Theme

Students will work collaboratively through a fictitious real-world scenario to solve one‐step and multi‐step word problems. The lesson will involve solving addition and subtraction within 1,000 using a variety of strategies based on place value.

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Comparing Fractional Parts Using Pizza

Students will compare fractional parts in a real-world situation using play dough as a model for pizza.

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Crime Scene Two Steppers: Two-step word problems using multiplication and division

Students will collaboratively solve two-step real-world word multiplication and division problems by using a checklist. Students will also solve a two-step word problem by completing a hands-on group activity.

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Equations in the Real World

**Students will create and solve equations with variables on one side before comparing the equation with another to determine at what rate they will be equal. **

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Centers in Subtraction

**Students will participate in multiple centers including a guided math center that reinforces subtraction concepts. **

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Colorful Fractions

**Students will represent fractions in multiple ways, such as pattern blocks, fraction strips, and number lines.**

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How Newton's Laws Apply Every Day

Students collaboratively determine how the characteristics of a real-world job correlate with each of Newton’s Laws and why that is relevant to their own lives.

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The Great Classroom Escape

Students will work collaboratively to solve six real-world multiplication problems and earn puzzle pieces they can put together to reveal a phone number they can call to escape the classroom.

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Pizza Place Value

Students compose and decompose numbers up to 1,200 in more than one way by participating in a teacher-created Three Act Task using a real-world scenario.

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Rise Over Run! Let’s Have Fun!

Students will collaboratively practice identifying and graphing slope and y-intercept.

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Cooking Up Word Problems

**Students rotate through four stations, collaboratively utilizing different strategies and manipulatives to analyze, explore, solve, and generate real-world culinary problem situations. **

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Are You in Your Place?

Students will be able to use concrete and pictorial models to compose and decompose numbers with place value.

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Who Ate More - Fractions on a Number Line

In this activity, students will consider a real-world scenario requiring them to compare two fractional amounts using a number line. Through the use of the number line and peer collaboration, students will recognize equivalency in the two fractional quantities and effectively communicate their understanding of this concept.

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Spending Money

In this lesson, students use the Understand, Plan, Solve, and Evaluate (UPSE) problem-solving model to first identify and organize relevant information, and then devise and carry out a plan to solve one-step mathematics word problems with a missing addend. The lesson was designed with English learners (ELs) in mind and includes instructional strategies designed to make linguistic and content input comprehensible: a focus on vocabulary, manipulatives, visuals, cooperative learning, anchor charts, graphic organizers, technology applications, and sentence stems/frames.